PocketBase. WIP. More info later.
Developed using version 0.21.1 of PocketBase.
Ability to read properties from Tiled maps objects straight into Bevy Engine.
This crate makes Bevy application canvas match window size. Original idea and code behind: ManevilleF
TL;DR use
Trigger<Pointer<Up>>
.
This crate was useful in older versions of the Bevy Engine. Starting from 0.15 what this crate helped with can be achieved in Bevy without extra dependencies.